Everything your hunt needs.
The modules work together: the Healer takes priority over attacking, the Looter waits for the target to fall and the Cavebot only walks once the area is clear.
Healer
- Spells by hotkey, runes and potions by hotkey or click
- Damage prediction: heals before the next hit
- Confirms the effect and retries if it fails
Targeting
- Priority by danger, health and distance
- Keep distance, chase and dodge waves
- Attack spells and runes per creature
Looter
- Opens corpses and sorts items by rule
- Respects your character's capacity
- Opens the next backpack when the current one is full
Cavebot
- Minimap routes, waypoint by waypoint
- Stairs, ropes, tools and fields
- Skips unreachable spots
Lua scripts
- Persistents and actions in your own code
- Sandboxed, with execution limits
- No access to your computer's files
Imports your settings
- Open the XML you already use
- Healing, targets, loot, routes and scripts converted
- Report of what changed in the conversion
One hunt, four modules.
- 01
Healer
Your health dropped and the heal is already on its way. The Healer tracks the damage and heals before the next hit, with priority over everything.
- 02
Targeting
Picks the target by danger, health and distance, keeps the right distance and uses the spells and runes set for each creature.
- 03
Looter
The target is down: the Looter opens the corpse, sorts the items by your rules and respects your character's capacity.
- 04
Cavebot
Area clear, the Cavebot gets back on the minimap route: stairs, ropes and fields, waypoint by waypoint.
Routes that walk on their own, with you in control.
Waypoints follow the game's minimap. The Cavebot goes up and down stairs, uses ropes and tools, crosses fields and pauses while Targeting clears the area.
- Waypoints on the Medivia minimap
- Stairs, ropes, holes and fields
- Stops when there is a target and gets back on the route afterwards
Heals before the hit, not after.
The Healer tracks the damage you are taking and heals early when the hits come in hard. Every rule has a priority, a condition and an effect check.
- Rules by health and by mana
- Spells, runes and potions in one place
- Priority over attacking and moving
Choose your playtime.
Every plan includes every feature. The only difference is the length.
Weekly
- 1 computer
- All features
- Updates included
Monthly
- 1 computer
- All features
- Updates included
Quarterly
- 1 computer
- All features
- Updates and beta channel
Sales open soon, paid by PIX, with the key delivered by e-mail right away.
Re:bot on Medivia
Does it work with the official Medivia client?
Yes. Re:bot reads the official Windows client without modifying it. When the client changes, the launcher downloads the new data along with the update.
Can I use the settings I already have?
Yes. Open the XML in Re:bot: healing, targets, loot, routes and scripts are converted, with a report of what changed.
Does the game window need to stay in the foreground?
No. Actions are sent as messages to the game window; your mouse stays free.
Can I test it before turning it on for real?
Yes, in shadow mode: Re:bot shows what it would do (heal, attack, walk) without sending anything to the game.
What if I switch computers?
Release the old computer in the customer area and activate the same key on the new one.
Still have questions?
Ask the community on Discord or write to support: we answer questions about features, purchases and licenses.